不能用是因为人家游戏用API把你的模拟按键功能和谐了...解决 *** :百度 易语言 驱动键盘模拟(其实驱动级的模拟就是直接模拟你鼠标和键盘的操作,自然也无法和谐....超级模块里有不同的模拟按键方式,你也可以一个个的试过去-_-!)
注册全局热键要用到Windows的API *** RegisterHotKey和UnregisterHotKey。一、声明注册热键 *** [DllImport("user32.dll")]private static extern int RegisterHotKey(IntPtr hwnd, int id, int fsModifiers, int vk);[DllImport("user32.dll")]private static extern int UnregisterHotKey(IntPtr hwnd, int id);int Space = 32; //热键ID private const int WM_HOTKEY = 0x312; //窗口消息-热键 private const int WM_CREATE = 0x1; //窗口消息-创建 private const int WM_DESTROY = 0x2; //窗口消息-销毁 private const int MOD_ALT = 0x1; //ALT private const int MOD_CONTROL = 0x2; //CTRL private const int MOD_SHIFT = 0x4; //SHIFT private const int VK_SPACE = 0x20; //SPACE 二、注册热键 *** /// summary /// 注册热键 /// /summary /// param name="hwnd"窗口句柄/param /// param name="hotKey_id"热键ID/param /// param name="fsModifiers"组合键/param /// param name="vk"热键/param private void RegKey(IntPtr hwnd, int hotKey_id, int fsModifiers, int vk)elseif (!result)}/// summary /// 注销热键 /// /summary /// param name="hwnd"窗口句柄/param /// param name="hotKey_id"热键ID/param private void UnRegKey(IntPtr hwnd, int hotKey_id)三、重写WndProc *** ,实现注册protected override void WndProc(ref Message m)break;case WM_CREATE: //窗口消息-创建 RegKey(Handle,Space,MOD_ALT | MOD_CONTROL | MOD_SHIFT,VK_SPACE); //注册热键 break;case WM_DESTROY: //窗口消息-销毁 UnRegKey(Handle,Space); //销毁热键 break;default:break;}}
这里有已经实现的源代码。楼主可以参考。
using System;
using System.Runtime.InteropServices;
using System.Reflection;
using System.Threading;
using System.Windows.Forms;
using System.Diagnostics;
using System.Collections.Generic;
namespace ConsoleApplicationTest
{
/// summary
/// 这个类可以让你得到一个在运行中程序的所有鼠标和键盘事件 (系统钩子)
/// 并且引发一个带KeyEventArgs和MouseEventArgs参数的.NET事件以便你很容易使用这些信息
/// 鼠标钩子处理函数:MouseHookProc
/// 键盘钩子处理函数:KeyboardHookProc
/// 使用 *** :
/// 1.新建该类。
/// 2.声明OnMouseActivity、OnKeyDownEvent、OnKeyUpEvent、OnKeyPressEvent.
/// 3.使用时调用相应的事件即可。
/// 4.要添加应用请在MouseHookProc()和KeyboardHookProc()中自己添加。
/// 使用示例:
/// public mkhook = new KeyBordHook();
/// mkhook.OnKeyDownEvent += new KeyEventHandler(OnKeyDownEventHandler);
/// mkhook.OnMouseActivity += new MouseEventHandler(OnMouseEventHandler);
/// private void OnKeyDownEventHandler(object sender, KeyEventArgs e)
/// {
/// Console.WriteLine("KeyDown......");
/// }
/// private void OnMouseEventHandler(object sender, MouseEventArgs e)
/// {
/// Console.WriteLine("MouseEvent......");
/// }
/// /summary
/// remarks
/// 修改:xyan nay6@163.com
/// 修改时间:10.06.11
/// /remarks
public class KeyBordHook : IDisposable
{
private const int WM_KEYDOWN = 0x100;
private const int WM_KEYUP = 0x101;
private const int WM_SYSKEYDOWN = 0x104;
private const int WM_SYSKEYUP = 0x105;
//全局的事件
public event MouseEventHandler OnMouseActivity;//鼠标事件
public event KeyEventHandler OnKeyDownEvent;//键按下
public event KeyEventHandler OnKeyUpEvent;//键放下
public event KeyPressEventHandler OnKeyPressEvent;//键按下
static int hMouseHook = 0; //鼠标钩子句柄
static int hKeyboardHook = 0; //键盘钩子句柄
//鼠标常量
public const int WH_MOUSE = 7;
public const int WH_MOUSE_LL = 14; //鼠标常量
public const int WH_KEYBOARD_LL = 13; //键盘常量
HookProc MouseHookProcedure; //声明鼠标钩子事件类型.
HookProc KeyboardHookProcedure; //声明键盘钩子事件类型.
//Declare wrapper managed POINT class.
[StructLayout(LayoutKind.Sequential)]
public class POINT
{
public int x;
public int y;
}
//声明鼠标钩子的封送结构类型
[StructLayout(LayoutKind.Sequential)]
public class MouseHookStruct
{
public POINT pt;
public int hwnd;
public int wHitTestCode;
public int dwExtraInfo;
}
//声明键盘钩子的封送结构类型
[StructLayout(LayoutKind.Sequential)]
public class KeyboardHookStruct
{
public int vkCode; //表示一个在1到254间的虚似键盘码
public int scanCode; //表示硬件扫描码
public int flags;
public int time;
public int dwExtraInfo;
}
//装置钩子的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
//卸下钩子的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook);
//下一个钩挂的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
[DllImport("user32")]
public static extern int ToAscii(int uVirtKey, int uScanCode, byte[] lpbKeyState, byte[] lpwTransKey, int fuState);
[DllImport("user32")]
public static extern int GetKeyboardState(byte[] pbKeyState);
[DllImport("kernel32.dll", CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall)]
private static extern IntPtr GetModuleHandle(string lpModuleName);
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
//先前按下的键
public ListKeys preKeys = new ListKeys();
/// summary
/// 墨认的构造函数构造当前类的实例并自动的运行起来.
/// /summary
public KeyBordHook()
{
Start();
}
//析构函数.
~KeyBordHook()
{
Stop();
}
public void Dispose()
{
Stop();
}
public void Start()
{
//安装键盘钩子
if (hKeyboardHook == 0)
{
KeyboardHookProcedure = new HookProc(KeyboardHookProc);
//hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0);
Process curProcess = Process.GetCurrentProcess();
ProcessModule curModule = curProcess.MainModule;
hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL,
KeyboardHookProcedure,
GetModuleHandle(curModule.ModuleName),
0);
if (hKeyboardHook == 0)
{
Stop();
Console.WriteLine("SetWindowsHookEx ist failed.");
throw new Exception("SetWindowsHookEx ist failed.");
}
}
// install Mouse hook
if (hMouseHook == 0)
{
// Create an instance of HookProc.
MouseHookProcedure = new HookProc(this.MouseHookProc);
Process curProcess = Process.GetCurrentProcess();
ProcessModule curModule = curProcess.MainModule;
//curProcess.Threads[0].Id;
hMouseHook = SetWindowsHookEx(WH_MOUSE_LL,
MouseHookProcedure,
GetModuleHandle(curModule.ModuleName),
0);//curProcess.Id//Process.GetCurrentProcess().Id
//If SetWindowsHookEx fails.
if (hMouseHook == 0)
{
Stop();
Console.WriteLine("SetWindowsHookEx failed. ");
throw new Exception("SetWindowsHookEx failed. ");
}
}
}
public void Stop()
{
bool retMouse = true;
bool retKeyboard = true;
if (hMouseHook != 0)
{
retMouse = UnhookWindowsHookEx(hMouseHook);
hMouseHook = 0;
}
if (hKeyboardHook != 0)
{
retKeyboard = UnhookWindowsHookEx(hKeyboardHook);
hKeyboardHook = 0;
}
//如果卸下钩子失败
if (!(retKeyboard))
{
Console.WriteLine("UnhookWindowsHookEx failed.");
throw new Exception("UnhookWindowsHookEx failed.");
}
}
private const int WM_MOUSEMOVE = 0x200;
private const int WM_LBUTTONDOWN = 0x201;
private const int WM_RBUTTONDOWN = 0x204;
private const int WM_MBUTTONDOWN = 0x207;
private const int WM_LBUTTONUP = 0x202;
private const int WM_RBUTTONUP = 0x205;
private const int WM_MBUTTONUP = 0x208;
private const int WM_LBUTTONDBLCLK = 0x203;
private const int WM_RBUTTONDBLCLK = 0x206;
private const int WM_MBUTTONDBLCLK = 0x209;
private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
// if ok and someone listens to our events
if ((nCode = 0) (OnMouseActivity != null))
{
MouseButtons button = MouseButtons.None;
switch (wParam)
{
case WM_LBUTTONDOWN://鼠标左键
case WM_LBUTTONUP:
case WM_LBUTTONDBLCLK:
button = MouseButtons.Left;
break;
case WM_RBUTTONDOWN://鼠标右键
case WM_RBUTTONUP:
case WM_RBUTTONDBLCLK:
button = MouseButtons.Right;
break;
//case WM_MBUTTONDOWN:
// //case WM_MBUTTONUP:
// //case WM_MBUTTONDBLCLK:
// button = MouseButtons.Middle;
// break;
default:
break;
}
int clickCount = 0;
if (button != MouseButtons.None)
{
if (wParam == WM_LBUTTONDBLCLK || wParam == WM_RBUTTONDBLCLK || wParam == WM_MBUTTONDBLCLK)
{
clickCount = 2;
}
else
{
clickCount = 1;
}
}
//}
//Console.WriteLine(clickCount.ToString());
//Marshall the data from callback.
MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
MouseEventArgs e = new MouseEventArgs(
button,
clickCount,
MyMouseHookStruct.pt.x,
MyMouseHookStruct.pt.y,
0);
OnMouseActivity(this, e);
}
return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
}
private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
Console.WriteLine("In KeyboardHookProc.");
if ((nCode = 0) (OnKeyDownEvent != null || OnKeyUpEvent != null || OnKeyPressEvent != null))
{
KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
//当有OnKeyDownEvent 或 OnKeyPressEvent不为null时,ctrl alt shift keyup时 preKeys
//中的对应的键增加
if ((OnKeyDownEvent != null || OnKeyPressEvent != null) (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
{
Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
if (IsCtrlAltShiftKeys(keyData) preKeys.IndexOf(keyData) == -1)
{
preKeys.Add(keyData);
Console.WriteLine(keyData.ToString());
}
}
//引发OnKeyDownEvent
if (OnKeyDownEvent != null (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
{
Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
KeyEventArgs e = new KeyEventArgs(GetDownKeys(keyData));
OnKeyDownEvent(this, e);
}
//引发OnKeyPressEvent
if (OnKeyPressEvent != null wParam == WM_KEYDOWN)
{
byte[] keyState = new byte[256];
GetKeyboardState(keyState);
byte[] inBuffer = new byte[2];
if (ToAscii(MyKeyboardHookStruct.vkCode,
MyKeyboardHookStruct.scanCode,
keyState,
inBuffer,
MyKeyboardHookStruct.flags) == 1)
{
KeyPressEventArgs e = new KeyPressEventArgs((char)inBuffer[0]);
OnKeyPressEvent(this, e);
}
}
//当有OnKeyDownEvent 或 OnKeyPressEvent不为null时,ctrl alt shift keyup时 preKeys
//中的对应的键删除
if ((OnKeyDownEvent != null || OnKeyPressEvent != null) (wParam == WM_KEYUP || wParam == WM_SYSKEYUP))
{
Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
if (IsCtrlAltShiftKeys(keyData))
{
for (int i = preKeys.Count - 1; i = 0; i--)
{
if (preKeys[i] == keyData)
{
preKeys.RemoveAt(i);
}
}
}
}
//引发OnKeyUpEvent
if (OnKeyUpEvent != null (wParam == WM_KEYUP || wParam == WM_SYSKEYUP))
{
Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
KeyEventArgs e = new KeyEventArgs(GetDownKeys(keyData));
OnKeyUpEvent(this, e);
}
}
Console.WriteLine("Out KeyboardHookProc.");
return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
}
private Keys GetDownKeys(Keys key)
{
Keys rtnKey = Keys.None;
foreach (Keys keyTemp in preKeys)
{
switch (keyTemp)
{
case Keys.LControlKey:
case Keys.RControlKey:
rtnKey = rtnKey | Keys.Control;
break;
case Keys.LMenu:
case Keys.RMenu:
rtnKey = rtnKey | Keys.Alt;
break;
case Keys.LShiftKey:
case Keys.RShiftKey:
rtnKey = rtnKey | Keys.Shift;
break;
default:
break;
}
}
rtnKey = rtnKey | key;
return rtnKey;
}
private Boolean IsCtrlAltShiftKeys(Keys key)
{
switch (key)
{
case Keys.LControlKey:
case Keys.RControlKey:
case Keys.LMenu:
case Keys.RMenu:
case Keys.LShiftKey:
case Keys.RShiftKey:
return true;
default:
return false;
}
}
}
}
这是我修改的别人的类改的HOOK。原作者 Georgi on - 22.05.2004 13:08:01
楼主可以看看。
更多的DLL应用信息,可以参考 。内容非常全。